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AI system self-organizes

Cambridge scientists have shown that placing physical constraints on an artificially-intelligent system -- in much the same way that the human brain has to develop and operate within physical and biological constraints -- allows it to develop features of the brains of complex organisms in order to solve tasks.

As neural systems such as the brain organise themselves and make connections, they have to balance competing demands. For example, energy and resources are needed to grow and sustain the network in physical space, while at the same time optimising the network for information processing. This trade-off shapes all brains within and across species, which may help explain why many brains converge on similar organisational solutions.

Jascha Achterberg, a Gates Scholar from the Medical Research Council Cognition and Brain Sciences Unit (MRC CBSU) at the University of Cambridge said: "Not only is the brain great at solving complex problems, it does so while using very little energy. In our new work we show that considering the brain's problem solving abilities alongside its goal of spending as few resources as possible can help us understand why brains look like they do."

Co-lead author Dr Danyal Akarca, also from the MRC CBSU, added: "This stems from a broad principle, which is that biological systems commonly evolve to make the most of what energetic resources they have available to them. The solutions they come to are often very elegant and reflect the trade-offs between various forces imposed on them."

In a study published today in Nature Machine Intelligence, Achterberg, Akarca and colleagues created an artificial system intended to model a very simplified version of the brain and applied physical constraints. They found that their system went on to develop certain key characteristics and tactics similar to those found in human brains.

Instead of real neurons, the system used computational nodes. Neurons and nodes are similar in function, in that each takes an input, transforms it, and produces an output, and a single node or neuron might connect to multiple others, all inputting information to be computed.

In their system, however, the researchers applied a 'physical' constraint on the system. Each node was given a specific location in a virtual space, and the further away two nodes were, the more difficult it was for them to communicate. This is similar to how neurons in the human brain are organised.

The researchers gave the system a simple task to complete -- in this case a simplified version of a maze navigation task typically given to animals such as rats and macaques when studying the brain, where it has to combine multiple pieces of information to decide on the shortest route to get to the end point.

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